Why staring at screens is making us feel queasy
Some of the most
exciting advances in technology, such as virtual reality, wearable tech,
superfast smartphones, 3D films and operating systems – may all be destroyed by
a basic human illness weakness, called motion sickness!
When you walk into a
room, you will see the visual input that shows us we’re moving, and our organs
of balance tell us we are moving, as does the perception from your muscles and
bones. Below deck on a ship, you are physically moving, but because you are
moving with the boat, the visual field seems to be standing still. Because these
two conflict, you will get motion sickness, which includes vomiting and
dizziness.
With digital motion
sickness, it is in the opposite direction. You are standing still, but you’re
watching something that’s moving. Again these two conflict and cause motion sickness;
this is a completely natural response to an unnatural environment.
However, this issue is something that
virtual reality headset makers have to confront. Developing higher resolution
images and reducing the lag between the movement of your head and what you seen
on screen will reduce or eliminate motion sickness.
Some gamers suggest taking pills designed
to combat travel sickness, but really you don’t want people to start taking
medication so they’re able to be immersed in a virtual environment. It is
possible to train yourself out of motion sickness, simply start slowly, reduce
the time you’re exposed to it, and have resting time between. This doesn’t help
everyone though!
Will we just have to live with the fact
that vomiting and nausea is going to be part of life? Or are we reaching our
limits? It won’t be very fun sitting in our driverless cars wearing virtual
reality headsets, if we have to always carry a barf bag around with us
Visit The Computer Guyz in Cape Town or Milnerton and we can offer you anything, from IT support and website design to just some friendly advice!
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